The modern classic has been given a fresh coat of paint – But can Criterion’s NFS reboot go the distance over a decade later?
This month (in 2002), buy a real life Pikmin. Yes, really. Sort of.
This month (in 1997), the gaming world gets a bit excited that Capcom can count to the number 3!
Welcome to something new, for 2022. Being just one person (with a full-time job and family!), I am never going to be able to post up to date news here at PugHoofGaming. So, with that in mind, I’m going to be posting old news. Every month you can expect a look at the gaming news
Well, now that I’ve finally played, finished and reviewed the entire Metroid saga from start to finish, I’m pretty exhausted. I mean after spending six months playing these games and capturing a grand total of 2 days, 1 hour, 27 minutes and 53 seconds of footage for this series; I’m pretty sure you would be
Here we are. This is it; the culmination of six months of playing every single Metroid game from start to finish and reviewing them for your enjoyment. The Road To Metroid Dread has reached its end. Was it worth it? I hope so, so let’s find out in this completely spoiler-free review. Well, if ever
This week, I thought I’d have a little bit of fun. The Wii U is a console close to my heart – Nintendo’s first HD system, one that was taken away from us far too soon, and home to a lot of great games. The Switch might have had shinier versions of most of the
Released in 2010, Metroid: Other M is the first Japanese-developed entry in the series since 2002’s Metroid Fusion, and a return to the fold for series co-creator, Yoshio Sakamoto. Additionally, this game is also developed via a collaboration with Team Ninja, the team most famous for their work on the Dead or Alive and Ninja
It’s 2007, and things are looking pretty damn rosy for Nintendo. To say that the Wii’s 2006 launch was successful is arguably the understatement of the decade, and the Nintendo DS was also hitting its stride. For the first time in a long time, Nintendo were absolutely ruling both the console and handheld markets. Even
The release of Metroid Prime began what could only be described as a renaissance of sorts for the series. The massive success of Retro Studios’ debut title had cemented Metroid as one of Nintendo’s big hitters, and if you want further proof, I bring you one solid fact: Over the span of 8 years following