For the finale of Super Star Wars Month, we’re going back to the beginning to take a look at a game that was not to be – The SEGA Genesis Super Star Wars Prototype.
Naturally, in 1994, a year after the release of Super Star Wars: The Empire Strikes Back, the final movie in the Original Trilogy would find its way to Super Nintendo (and other consoles, but that’s a story for another time: Hint Hint). Sculptured Software would once again take development duties, and for what it’s worth, it feels like lessons have definitely been learnt after the flaws of the prior titles.
Three years after the events of A New Hope, and the Death Star is nothing but debris in space. The rebels are still hiding from the Empire, who are sending Imperial Probes around the galaxy, hoping to find a chance to Strike Back after their horrific defeat. And thus, we come to the second in …